![]() ![]() I'm sure a lot more time and money went into Amalur. Of course, TL1 was made in seven months on a relatively shoestring budget because Runic needed cash flow. More a haphazard proof-of-concept prototype than something that was properly designed and fleshed out. that's what this game feels like mechanics-wise: Torchlight 1. And, like Torchlight 2, use randomized overworld and dungeon chunks. Would have worked really well as a non-isometric Diablo type game if they had spent less time on making a huge world with a backstory and more time on mechanics and different races/classes. Steam Games Tomb Raider GOTY Steam Key GLOBAL 4. There is a mod that cuts experience gained by half and tinkers with player and enemy damage but it's basically just a reverse 'trainer/cheat' program that I don't feel like running.īut if you think you want to dick around in something that resembles the illegitimate offspring of WoW and Fable, it's not entirely terrible. And the most talked about critique holds true - it's waaaay too fucking easy (this is on the hardest difficulty). ![]() Nearly all of the non-combat skills are worthless/superfluous. The character system is a joke even for an ARPG. It's just a shame everything is so shallow. That said, the combat is pretty fun (aside from the awful QTEs), it looks pretty, and there's a fuck ton of content. which is easy to do since the game just highlights the quest related choice/questions in blue). ![]() it is super generic and the story is shit/banal/boring (so much so that I ignore 90% of the dialogue. Maybe Rhode Island took some kind of payoff from EA just for the rights to sell it on Steam (and not the IP itself). Other older Tomb Raider games are also on sale too red.com/bu.I dunno I'm thinking something happened as right when it got price adjusted (the day before the sale) they added EA as one of the publishers where before it was just 38 studios.
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